Meta Weapons & Loadouts – The Finals Season 7

The Finals Season 7 - Weapon Rankings & Loadouts

Updated for Season 7 (2025): Includes the latest weapon balance changes, tier rankings, and mode-based builds. Stay ahead with the freshest intel.

Last Updated: Season 7

Based on performance data & community sentiment

🔥 Quick Loadout Guide

Light Class

Meta Slayer

XP-54 SMG or V9-S Pistol + Dash + Frag Grenade

Stealth Build

Sword or Throwing Knives + Cloak + Motion Sensor

Beginner Friendly

ARN-220 + Recon Senses + Gas Mine

Medium Class

All-Rounder

AKM or FAMAS + Recon Senses + Goo Grenade

Breach Specialist

CL-40 + Gas Mine + Healing Beam

Objective Support

Cerberus 12GA + Defibrillator + Sonar Grenade

Beginner Friendly

FAMAS or AKM + Healing Beam + Gas Mine

Heavy Class

Hold the Line (Ranked Meta)

M60 or ShAK-50 + Mesh Shield + Dome Shield

Point Crusher

SA-1216 + Explosive Mine + Charge n' Slam

Anti-Light Loadout

.50 Pistols + Barricade + Proximity Sensor

Beginner Friendly

Lewis Gun + Mesh Shield + Explosive Mine

💼 Mode-Based Builds

🏦 Bank It / Quick Cash

Light

XP-54 or FAMAS + Gas Mine + Sonar

Stay mobile, deny routes

⚡ Power Shift

Heavy

Minigun + Riot Shield + CL-40

Control zone

🏆 Tournament/Ranked

Light

XP-54, Medium = FAMAS/CL-40, Heavy = M60 or ShAK-50

Meta picks for each class

🔄 Season 7 Balance Changes

Nerfs

Sledgehammer

115→100 dmg (Light), 200→154 dmg (Heavy)

Cerberus 12GA

Pellet damage: 10→9 (reduced frustration)

Buffs

LH1

40→42 dmg (now viable again)

KS-23

Buffed for environment destruction

93R

Mag size: 21→24

M134 Minigun

Slight buff to destruction scaling

📊 Meta Trends (June 2025)

📈 Rising

  • LH1 – Back in play after buff to 42 dmg
  • M134 Minigun – Stronger due to environment scaling
  • Pike-556 – Outranging SMGs in Ranked

🟨 Stable

  • XP‑54 – Still top-tier SMG
  • SA1216 – Remains the king of shotguns
  • AKM – Reliable all-rounder

📉 Falling

  • Sledgehammer – Damage nerfs hit hard
  • Cerberus 12GA – No longer a must-pick
  • Throwing Knives – Still too situational

Weapon Rankings

Light Class

XP-54 SMG

S

DPS: ~240 | TTK: ~0.64s

🟨 Stable

Low recoil, versatile, community favorite

✅ Great for: Ranked & Casual

✅ Beginner friendly

V9-S Pistol

S

DPS: ~240 | TTK: ~0.50s

40 dmg/shot, fast reload, deadly up close

✅ Great for: Close combat

✅ High skill ceiling

M11 SMG

S

DPS: ~265 | TTK: ~0.54s

Fastest SMG, recoil-heavy but deadly

⚠️ Requires recoil control

✅ Highest DPS potential

ARN-220 Carbine

A

DPS: ~204 | TTK: ~0.66s

Solid all-around, rising meta pick

✅ Great range and recoil control

✅ Beginner friendly

SH-1900 (Double-Barrel)

B

DPS: ~260 | TTK: ~0.2s

One-shot kill, brutal up close

⚠️ Very short range

✅ Highest burst damage

Sword

A

DPS: ~148 | TTK: ~1.3s

Backstab one-shots, high skill ceiling

⚠️ High risk, high reward

✅ Great for flanking builds

LH1

A

DPS: ~210 | TTK: ~0.58s

📈 Rising

Back in play after buff to 42 dmg

✅ Great for: Mid-range combat

✅ Consistent damage output

Medium Class

AKM

S

DPS: ~200 | TTK: ~0.70s

Balanced all-rounder, consistent performance

✅ Great for: Ranked & Casual

✅ Beginner friendly

FAMAS

S

DPS: ~195 | TTK: ~0.76s

Low recoil burst/full-auto, easy to control

✅ Great for: Beginners

✅ Consistent accuracy

Cerberus 12GA

S

DPS: ~200 | TTK: ~0.60s

📉 Falling

Two-shot burst, nerfed in S7 but still strong

⚠️ Nerfed in Season 7

✅ Still very effective

FCAR Battle Rifle

A

DPS: ~198 | TTK: ~0.67s

High power, high recoil, skilled weapon

⚠️ Requires recoil control

✅ High damage potential

CL-40 Launcher

A

DPS: ~112 | TTK: ~0.80s

Good AoE, utility weapon for team play

✅ Great for: Team utility

✅ Objective control

R.357 Revolver

B

DPS: ~172 | TTK: ~0.86s

3-shot kill, great secondary weapon

✅ High damage sidearm

✅ Forgiving for beginners

Heavy Class

ShAK-50

S

DPS: ~210 | TTK: ~0.57s

AR-style accuracy and power, meta pick

✅ Great for: Ranked play

✅ Balanced performance

M60

S

DPS: ~193 | TTK: ~0.72s

70-round mag, very strong suppression

✅ Huge magazine

✅ Great for suppression

Lewis Gun

S

DPS: ~187 | TTK: ~0.72s

47-round mag, accurate LMG

✅ Easier recoil control

✅ Beginner friendly

SA-1216 Shotgun

A

DPS: ~240 | TTK: ~0.30s

Fastest TTK, burst fire shotgun

✅ Highest burst damage

⚠️ Very short range

M134 Minigun

A

DPS: ~275 | TTK: ~0.52s

📈 Rising

Highest sustained DPS, spin-up required

✅ Highest sustained DPS

⚠️ Spin-up time required

.50 Dual Pistols

A

DPS: ~168 | TTK: ~0.78s

Great secondary burst, mobility advantage

✅ Mobility + burst damage

✅ Great finisher weapon

Sledgehammer

B

DPS: ~180 | TTK: ~0.85s

📉 Falling

Damage nerfs hit hard in Season 7

⚠️ Nerfed in Season 7

✅ Still good for destruction

🗣️ What the Community's Saying