LATEST COVERED UPDATE

THE FINALS 11.11.0 patch notes

Player-focused summaries of the updates covered in this archive.

Published · Season 11

Archive coverage through 11.11.0. Newer game updates may not be covered here. Latest official updates ↗

Update 11.11.0 summary

THE FINALS Update 11.11.0 has no weapon buffs, gadget nerfs, specialization changes, or gameplay rebalancing. This post covers a VAIIYA-themed Field Control Set store update, a bundle sale, and the final week of the Right to Strike Event Pass.

At publication: Nothing to adjust this week. Store cosmetics and event pass promotion only, so keep using last patch's loadouts and check back for the next balance update.

No gameplay changes in this covered update.

LATEST COVERED BALANCE PATCH · Aug 27, 2026

Update 11.7.0 changed the way fights play

Shockwave now briefly glitches enemies it hits, giving Mediums a new answer to Cloaking Device, Mesh Shield, and Evasive Dash. Worth testing as a support pick even though there are no numeric changes to verify yet.

Open 11.7.0 summary ↗
1 buffs
1 fixes

WHAT CHANGED

The changes players should know

Full official notes ↗

What got stronger

Buffs

1
Buff specialization · Medium

Shockwave

Shockwave now applies a two second glitch effect to enemies it hits

WHY IT MATTERSShockwave gains a skill-based counter to Cloaking Device, Mesh Shield, and Evasive Dash. Try it as a Medium specialization pick and see how the glitch stun changes your engagements.

Exact patch note

Shockwave will now apply a two second long glitch effect to enemy players it hits. The glitch effect does not impact friendly players, the user, or deployables.

What should work properly now

Fixes

1
Fix system · All

Stability and Performance

Multiple crash and performance fixes shipped

WHY IT MATTERSIf you were crashing on PS5, hitting the repeated save dialog, or removing inpoutx64.sys as a workaround, those issues should be resolved. AMD FSR3 users should see restored performance.

Exact patch note

Fixed a number of crashes introduced with the upgrade to Unreal Engine 5.7. Fixed an occasional crash that could occur on PS5. Fixed an issue on PS5 where the save dialog would repeatedly require user input on the first boot of the game. Removed the need for uninstalling inpoutx64.sys to play the game, as the crash it previously caused has been fixed. Fixed a performance degradation issue that could occur when running AMD FSR3.

PATCH ARCHIVE

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