What Changed (Why You Should Care)

πŸ’₯
CL-40 self-damage +35% No more free feet shots
πŸ₯
Healing Emitter reworked Can't drop & forget
πŸ’¨
Smoke detection fixed Recon gadgets see through
πŸ”¨
Sledgehammer reliable Hit detection improved
πŸš€
Blast Off! mode live Low gravity explosive chaos
πŸ—οΈ
Destruction 2.0 Buildings collapse realistically
βš”οΈ ARSENAL REVOLUTION

Weapon Overhaul

Major balance changes that reshape the meta and introduce powerful new options

NERF
MEDIUM IMPACT
H+ Infuser

H+ Infuser

LIGHT

25% less healing makes pocket medic plays less oppressive during cashout steals.

Healing Per Shot

Before
20
After
15
πŸ’‰ META IMPACT

25% less healing makes pocket medic plays less oppressive during cashout steals. Flat healing per second reduced.

REWORK
HIGH IMPACT
Healing Emitter

Healing Emitter

HEAVY

Smart placement now crucial - can't drop and forget anymore. Cooldown starts when destroyed, not deployed.

Cooldown Start

Before
On Deploy
After
On Destroy
πŸ₯ META IMPACT

Smart placement becomes critical. Manual retrieval (3s cooldown) vs remote (15s). Lazy deployments backfire.

  • ⏱️ Cooldown starts on destruction, not deployment
  • πŸ”„ Manual retrieval: 3s cooldown remaining
  • πŸ“± Remote retrieval: 15s cooldown remaining
Base Cooldown 35s β†’ 30s
Manual Retrieval 3s cooldown
Remote Retrieval 15s cooldown
🎯 Place in defensible positions you can reach
⚠️ Avoid careless deployments in open areas
πŸ”„ Use manual retrieval when possible for faster reset
BUFF
MEDIUM IMPACT
Sledgehammer

Sledgehammer

ALL CLASSES

Fewer ghost swings - melee finally feels consistent with improved hit detection.

Primary Attack Height

Before
15cm
After
25cm
πŸ”¨ GAMEPLAY IMPACT

67% taller hit detection means fewer frustrating misses. Sledgehammer is now a reliable melee option across all classes.

Weapon Draw/Holster Speed Changes

⚑ Faster Swaps

93R: 0.20s β†’ 0.15s (both)
XP-54: 0.23s β†’ 0.20s

🐌 Slower Swaps

AKM: 0.23s β†’ 0.30s equip
FCAR: 0.20s β†’ 0.30s equip
FAMAS: 0.20s β†’ 0.30s equip
Lewis Gun: 0.23s β†’ 0.35s (heaviest)
LH1: 0.15s β†’ 0.30s (doubled)
Model 1887: 0.15s β†’ 0.30s (doubled)
SR-84: 0.15s β†’ 0.30s (doubled)

Impact: Quick-swap playstyles nerfed. Commit to your primary weapon.

Game-Changing Fixes

πŸ” Smoke Detection Fixed

Tracking Dart, Sonar Grenade, and Proximity Sensor now properly reveal enemies through smoke

Meta Impact: Smoke grenades no longer hard-counter recon. This is huge.

πŸšͺ Doors More Responsive

Reduced interaction delay for smoother gameplay

πŸ—ΊοΈ DESTRUCTION UPGRADES

Destruction 2.0

Buildings collapse realistically with improved physics and visuals

Kyoto Pagoda

REALISTIC COLLAPSE
New Physics Natural Fall Weight-Based
Kyoto Pagoda Destruction

Skyway Stadium

CHAIN REACTIONS
Building Damage Knock-on Effects Realistic Break
Skyway Stadium Destruction
πŸŽ‰ SPECIAL EVENTS

Blast Off! & More

New limited-time mode, World Tour updates, and store refresh

03 JUL

Blast Off! Mode

Low gravity Medium-only mode with explosive locked loadouts and pixelated effects

12 Free Rewards Quickplay Points
04 JUL

4th of July Store

20+ new cosmetics including mesh hoodwear and rocket fists

Patriotic Skins Twitch Drops
NOW LIVE

World Tour: CNS

CNS takes over with Standard Cashout - "open your eyes"

Broadcast Blaze Set ImpOscar Sticker

Who Wins, Who Loses?

LIGHT
H+ Infuser nerfed 93R faster swaps
Slight Nerf
MEDIUM
CL-40 self-damage up Blast Off! exclusive
Neutral
HEAVY
Healing Emitter rework Lewis Gun slower
Skill Gap ↑

πŸ”„ Give These Another Shot

KS-23 (accuracy buffed)
Sledgehammer (hits register now)
Detection gadgets (smoke counter)