S
H+ Infuser
Light
Rapid-fire healing device. Restores teammate health on hit and regenerates ammunition over time
Pillar gadget for competitive Light. Burst healing turns Light into a viable third-slot support in H/M/L comps rather than a pure solo duelist, though S10.3.0 slowed ammo regeneration from 8s to 10s.
- Pairs with
- Evasive Dash, XP-54, V9S
- Pro tip
- Requires precision aim. It cannot self-heal, so use it to stabilize teammates during short fighting windows.
- Skill
- High floor · Very High ceiling
S
Gateway
Light
A pair of deployable gateway entrances; when both are placed and activated, contestants and objects can move between the two locations
In all 3 top Light builds per thefinals.gg/meta despite S9 range nerf (70→50m). Doubles as flank route and escape hatch - the reason Dash Light can duel from impossible angles and get out alive.
- Pairs with
- Evasive Dash, M11, Grappling Hook
- Pro tip
- S9 range nerf (70m→50m) requires more strategic placement
- Skill
- Medium floor · Very High ceiling
S
Glitch Grenade
Light
Thrown projectile that disables specializations and gadgets, glitches contestant's screens, and disables powered objects in the affected area
Mandatory Light tech - shuts down Mesh Shield, Winch Claw, Healing Emitter, APS Turret on demand. Research: 'the one thing every serious Light should run.' S9 nerfed to 1 charge, 9.7.0 restored to 2 but bumped cooldown 12→25s.
- Pairs with
- Evasive Dash, XP-54, V9S
- Pro tip
- 9.7.0 restored 2 charges but cooldown jumped 12→25s. Use carefully, both charges are precious
- Skill
- Low floor · Medium ceiling
S
Vanishing Bomb
Light
Thrown projectile that cloaks your teammates for a short duration when detonated
Update 10.9.0 pushed cooldown from 22s to 25s after Embark said Vanishing Bomb still had very high usage. Early community reaction was that the uptime nerf is fair but won't remove it from coordinated Light pushes because it still helps teams cross long sightlines.
- Pairs with
- Evasive Dash, Gateway, M11
- Pro tip
- With the cooldown now at 25 seconds, treat Vanishing Bomb as planned team-entry utility with Gateway or Jump Pad rather than a free panic reset. If you need more frequent solo stealth, Cloaking Device gains relative value.
- Skill
- Low floor · High ceiling
A
Sonar Grenade
Light
Thrown projectile that emits several pulses, tracking affected contestants through walls
S10 cooldown reduced 40→34s. Good counter to rising cloak usage
- Pairs with
- All specializations
- Pro tip
- S10: 6 seconds faster cooldown, consider running over Glitch Grenade if seeing more cloaks
- Skill
- Low floor · Medium ceiling
A
Breach Charge
Light
Highly destructive deployable explosive that can be remotely detonated
Budget RPG - S9 buffed cooldown 30→20s, more spammable floor deletion
- Pairs with
- Grappling Hook, 93R, ARN-220
- Pro tip
- Remote detonation allows creative objective drops
- Skill
- Low floor · Medium ceiling
C
Gravity Vortex
Light
A remote-triggered device that creates a gravity vortex, pulling in objects and slowing contestants.
Niche crowd-control gadget for Light. It can lock down a cashout lane or trap clustered enemies, but it competes with stronger Light utility like Gateway, Glitch Grenade, Vanishing Bomb, and H+ Infuser.
- Pairs with
- Cloaking Device, Breach Charge, Frag Grenade
- Pro tip
- Place it near objectives or high-traffic routes, then activate when enemies commit to the space.
- Skill
- Medium floor · High ceiling
C
Tracking Dart
Light
Fires a projectile that tracks hit opponents through walls
GPS tracker - only useful if your team has comms
- Pairs with
- SR-84, LH1
- Pro tip
- Tags enemy for 20s, visible to whole team
- Skill
- Low floor · Low ceiling
C
Nullifier
Light
Disables item use and interactions. Affected target cannot take or deal damage during effect
The reworked Stun Gun is now the Nullifier. It is a niche Light disruption pick that can interrupt steals, revives, and aggressive ability timing, but most meta Light builds still prefer Glitch Grenade, Gateway, Vanishing Bomb, or H+ Infuser.
- Pairs with
- Cloaking Device, Sword, Dagger, Throwing Knives
- Pro tip
- Use it as an ambush interrupt, not a default Light slot. If the player wants pure ranked value, suggest Glitch Grenade or Sonar Grenade instead.
- Skill
- Medium floor · High ceiling
F
Thermal Vision
Light
Reveals heat signatures
DISABLED since S8 due to persistent bugs. Will be reworked in future seasons
- Pairs with
- Smoke Grenade, M11
- Pro tip
- Toggle on/off quickly to avoid tunnel vision
- Skill
- Low floor · Low ceiling