PATCH 11.7.0

THE FINALS 11.7.0 patch notes

THE FINALS Update 11.7.0 gives Shockwave a new glitch effect and ships crash fixes for Unreal Engine 5.7 and PS5, with no weapon, gadget, or other specialization changes.

0 nerfs
1 buffs
0 reworks
0 QOL
2 fixes

WHAT TO DOShockwave is more useful now that it briefly glitches enemies it hits, so it is worth testing as a counter to Cloaking Device, Mesh Shield, and Evasive Dash. The crash fixes may resolve random UE5.7 and PS5 crashes some players have been hitting.

WHAT CHANGED

The changes players should know

Full official notes ↗

What got stronger

Buffs

1
Buff specialization · Medium

Shockwave

Shockwave now applies a glitch effect to enemies it hits

WHY IT MATTERSTest Shockwave as a skill based counter to Cloaking Device, Mesh Shield, and Evasive Dash since the glitch effect briefly disrupts enemies it hits.

Exact patch note

Shockwave applies a two second glitch effect to enemy players it hits. The glitch effect does not affect friendly players, the user, or deployables.

What should work properly now

Fixes

2
Fix system · All

Stability

Multiple crash fixes for Unreal Engine 5.7 and PS5

WHY IT MATTERSIf you were crashing on PS5 or hitting frequent crashes since the Unreal Engine 5.7 update, this patch should reduce that.

Exact patch note

Fixed a number of crashes introduced with the upgrade to Unreal Engine 5.7. Fixed an occasional crash that could occur on PS5. Fixed an issue on PS5 where the save dialog would repeatedly require user input on the first boot of the game. Removed the need for uninstalling inpoutx64.sys to play the game, since the crash it previously caused has been fixed.

Fix system · All

AMD FSR3

Fixed a performance drop when running AMD FSR3

WHY IT MATTERSIf you use AMD FSR3, expect smoother performance after this update.

Exact patch note

Fixed a performance degradation issue that could occur when running AMD FSR3.

PATCH ARCHIVE

Jump straight to the patch that matters