THE FINALS Update 12.3.0 on November 12, 2026 lowers Dome Shield health from 600 to 400, Healing Emitter healing from 20 to 15 per second, and H+ Infuser healing from 10 to 7 per shot while raising its ammo from 20 to 30. Shockwave cooldown rises from 12s to 15s and its glitch from 2s to 1s. Translocator deploy time is 0.3s. Max burning damage rises from 32 to 45. The TGM26 Event Pass and Head Hunter return, and The Grand Major runs November 27, 28 and 29 in Stockholm.
At publication: A shot Dome Shield breaks sooner, and an undamaged one still lasts about as long. Healing Emitter and H+ Infuser heal less per tick. Shockwave is on a 15s cooldown and glitches for 1s. Translocator takes 0.3s to deploy. Burning can reach 45 damage. C4, Breach Charge and Breach Drill punch walls more reliably.
Shoot it and it drops faster. Leave it alone and it still lasts about as long as the 600-health dome.
Exact patch note+
Health decreased from 600 to 400 and health decay per second decreased from 100 to 66. Embark says the undamaged duration stays the same because the decay rate relative to health is unchanged, and a damaged dome breaks sooner.
Nerfgadget · Heavy
Healing Emitter
Healing Emitter max healing decreased from 20 to 15 per second
Healing20 per second→
15 per second
A team standing in the emitter tops up more slowly.
Exact patch note+
Max healing per second decreased from 20 to 15. Embark says Healing Emitter and H+ Infuser were covering too much of the Healing Beam's role.
Nerfspecialization · Medium
Shockwave
Shockwave cooldown increased from 12s to 15s
Cooldown12s→
15s
Glitch duration2s→
1s
Building connection damage3000→
1000
You get it back less often, the glitch is shorter, and it is less likely to fracture a building in one hit.
Exact patch note+
Cooldown increased from 12s to 15s, the glitch on a hit decreased from 2s to 1s, and connection damage to buildings decreased from 3000 to 1000. Embark says usage climbed after the glitch was added and that a later rework of how the glitch is applied is still planned this season.
Nerfgadget · Light
Translocator
Translocator deploy time increased from 0s to 0.3s
Deploy time0s→
0.3s
The swap is no longer instant. You still cannot mark past 50m.
Exact patch note+
Deploy time increased from 0s to 0.3s. Max range stays 50m from Update 12.1.0. Embark calls this a small delay, not the longer Translocator rework still planned later this season.
Nerfweapon · Heavy
Flamethrower
Flamethrower impact damage decreased from 30 to 26
Impact damage30→
26
Heat per tick50→
25
The stream applies burning more slowly and each impact hit is weaker.
Exact patch note+
Impact damage decreased from 30 to 26 and heat gained per tick decreased from 50 to 25. Embark says this supports the burning adjustments.
What got stronger
Buffs
3
Buffweapon · Medium
Cerberus 12GA
Cerberus heat per pellet increased from 3.38 to 8.46
Heat per pellet3.38→
8.46
Pellets set people on fire faster. The published shell damage is still 117.
Exact patch note+
Heat gained per pellet increased from 3.38 to 8.46. The notes do not change body damage. Embark says this supports the burning adjustments.
Buffgadget · All
Breaching gadgets
C4, Breach Charge and Breach Drill punch walls more reliably
Wall breaches should connect more often. Use the same gadgets; the notes do not list a new damage value.
Exact patch note+
Environmental damage for breaching gadgets was updated so they are more reliable at punching holes in the destruction system added in 12.0.0. This covers C4, Breach Charge and Breach Drill. No new damage number was published.
Buffgameplay · All
Oil Barrel
Burning Oil Barrel heat reaches slightly farther
Give a burning barrel a little more room. The notes do not say how many meters were added.
Exact patch note+
The range of heat from a burning barrel was slightly increased. No new range number was published. Embark groups this with the burning consistency changes.
What plays differently
Reworks
2
Reworkgadget · Light
H+ Infuser
H+ Infuser heals 7 per shot and holds 30 ammo
Healing per shot10→
7
Ammo20→
30
Each hit heals less. You have more shots, so stay on your teammate longer.
Exact patch note+
Health per shot decreased from 10 to 7 and ammo increased from 20 to 30. Embark says this cuts burst healing and asks for more sustained accuracy to deliver the same total heal.
Reworkgameplay · All
Burning
Max burning damage increased from 32 to 45
Damage per tick16→
15
Max burning damage32→
45
A full burn hurts more even though each tick is 15 instead of 16.
Exact patch note+
Damage per burning tick decreased from 16 to 15. Contestant heat thresholds were raised and burning can last one more tick. Embark says the combined result is a higher maximum, 45 instead of 32.
What feels better to use
Quality of life
5
Quality of lifegadget · Medium
Breach Drill
Breach Drill blast radius and flash radius were re-aligned
The flash and the blast should agree more closely. No new radius number was published.
Exact patch note+
Embark re-aligned the Breach Drill blast radius and flash radius. The published sentence does not give the new radii.
Quality of lifemode · All
Solo Showdown
Qualifying in Solo Showdown now awards Fans and XP
Advancing a round now pays Fans and XP.
Exact patch note+
Players can now earn Fans and XP for qualifying for the next round in Solo Showdown. That reward was missing before.
Quality of lifeprogression · All
TGM26 Event Pass
TGM26 Event Pass adds 16 levels across two pages
Pick it up while it is in the store. You can finish the levels later.
Exact patch note+
The TGM26 Event Pass is bought with Multibucks. It has two pages and 16 levels, including a Legendary outfit and weapon skins. It is available for a limited time and can be completed at your own pace.
Quality of lifemode · All
Head Hunter
Head Hunter is back
The player with the most eliminations on a team is the bounty target.
Exact patch note+
Head Hunter returns. The top eliminator on each team has a bounty, and eliminating them drops coins. Survive to the end of the event to keep the cash.
Quality of lifesystem · All
The Grand Major
The Grand Major runs November 27, 28 and 29 in Stockholm
The event dates are November 27 through 29. Pick'em closes when the event starts.
Exact patch note+
The Grand Major 2026 takes place November 27, 28 and 29 in Stockholm. Embark also says the 16 team esport bundles and Pick'em are live. Pick'em is open from November 12 at 11:00 CET until November 27 at 00:00 CET.