The Finals Season 11
Galaxy Masters — the space / sci-fi themed Season 11 — launched July 9, 2026 and is live now. Here's everything Embark confirmed at launch, what the changes mean for your loadouts, and the few things still unknown.
The Finals Season 11 "Galaxy Masters" Is Live
The Finals Season 11, "Galaxy Masters," launched Thursday, July 9, 2026 and is live now. It's a space / sci-fi themed season built around a complete melee rework — new Stamina and Precision systems plus a Quick Melee Kick — alongside the new Galaxy Estates map, a Cashout (Bots) mode, ranked and World Tour reward changes, and an 11.0.0 balance pass. Season 11 adds no new weapons, gadgets, or specializations, so it's a systems-and-content season rather than an arsenal drop.
- Launched: July 9, 2026 (live now)
- Season name: Galaxy Masters (sponsored by COMETA)
- Theme: Space, sci-fi, retro-futurism
- Headline change: Full melee rework (Stamina + Precision)
- New weapons/gadgets: None — balance pass only
- Ranked: Personal Performance RS + 2nd Diamond token
Confirmed Season 11 features
Straight from Embark's official Season 11 (patch 11.0.0) notes. These are the changes that shipped at launch on July 9, 2026.
| What shipped | What it means for players |
|---|---|
| Reworked Melee SystemHeadline Change | Every melee weapon now uses Stamina (to power lunges) and Precision (hits in a central zone deal full damage, outside deal reduced "glancing" damage). Quick Melee drops to 25 damage but becomes a ~5m Kick at full stamina. The defining Season 11 change. |
| Galaxy Estates MapMaps | The new COMETA-sponsored space-habitat arena — a central speed tunnel, anti-gravity columns, and destructible towers that reshape routes. Playable in Cashout, Ranked Cashout, Quick Cash, and TDM. |
| Cashout (Bots)New Mode (Beta) | A full three-round Cashout tournament against AI bots. Queue solo or in a party for lower-stakes practice — it still grants World Tour and Battle Pass progression, at a reduced rate. |
| Map Pool AdditionsMaps | Las Vegas Stadium joins the Point Break rotation and Monaco joins Team Deathmatch, expanding variety in both modes. |
| Ranked ChangesGameplay & QOL | Personal Performance bonuses add Ranked Score based on your individual play (bigger in lower tiers), a clearer end-of-match RS breakdown, updated placements, and a second Diamond token (at Diamond 4 and Diamond 1). |
| World Tour RewardsProgression | League rewards are now granted the moment you reach a tier's bottom rung (e.g. Diamond 4 → Diamond reward), not only after climbing to its top. Point and badge thresholds are unchanged. |
| Balance Pass (11.0.0)Gameplay & QOL | Beyond melee: FCAR 540 → 530 RPM (nerf), Evasive Dash 3 → 2 charges, Cloak weaker while moving, plus buffs to the .50 Akimbo, KS-23, Minigun, Model 1887, and Pike-556. |
| Sponsor Costs HalvedProgression | Sponsor Fan requirements cut roughly 50% across tiers — the last hurrah before the Sponsor system is replaced entirely in Season 12. |
Confirmed at launch vs. still unknown
Season 11 is live, so most of the pre-launch guesswork is now settled. Here's what the launch patch notes confirmed and the few things Embark still hasn't detailed.
Confirmed at launch
- Full melee rework — Stamina, Precision, precise/glancing damage, Quick Melee Kick
- Galaxy Estates, the new COMETA space-habitat map
- Cashout (Bots) mode plus a revamped tutorial and Academy
- Las Vegas Stadium in Point Break; Monaco in Team Deathmatch
- Personal Performance RS and a second Diamond token
- World Tour rewards now granted at a tier's floor
- The 11.0.0 balance pass (FCAR 530, Dash 2 charges, Cloak nerf, and more)
- Sponsor costs cut ~50% (the system is replaced in Season 12)
Still unknown
- The new Limited-Time Mode's name and format — on the Year 3 roadmap but not yet detailed at launch
- Season 11's exact end date (expected around October 2026, unconfirmed)
- What replaces the Sponsor system in Season 12
What Season 11 means for your loadouts
No weapons, gadgets, or specializations were removed, so most Season 10 builds carry over — but the 11.0.0 balance pass shifts the edges: Evasive Dash loses a charge, Cloak is weaker on the move, the FCAR fires slightly slower, and the melee rework is a genuine wildcard. We've refreshed all of these for the Season 11 numbers.
Meta Weapons Tier List
The current S/A/B tier rankings for every weapon, updated for the Season 11 balance pass.
View tier list →Meta Loadouts
Top Light, Medium, and Heavy builds with the exact weapon, spec, and gadgets.
View loadouts →Weapon TTK Chart
Time-to-kill for all 38 weapons vs each class, updated for the 11.0.0 numbers.
View TTK chart →Patch Notes & Meta Impact
Every Season 11 buff and nerf broken down — the melee rework, FCAR, Evasive Dash, and more.
View patch notes →Frequently asked
Is The Finals Season 11 out yet?
Yes. The Finals Season 11, titled Galaxy Masters, launched Thursday, July 9, 2026 and is live now on PC, PlayStation 5, and Xbox Series X|S. It went live immediately after the Galaxy Masters reveal broadcast.
What's new in The Finals Season 11?
Galaxy Masters is a systems-and-content season, not an arsenal drop. The headline change is a complete melee rework built on new Stamina and Precision systems plus a Quick Melee Kick. It also adds the Galaxy Estates map, a Cashout (Bots) mode, Las Vegas Stadium in Point Break and Monaco in Team Deathmatch, ranked and World Tour reward changes, and an 11.0.0 balance pass. No new weapons, gadgets, or specializations were added.
Are there new weapons in The Finals Season 11?
No. Season 11 adds no new weapons, gadgets, or specializations. Instead it heavily retunes the existing arsenal — most notably a complete melee rework — alongside balance changes like the FCAR dropping from 540 to 530 RPM (a nerf) and Evasive Dash going from 3 charges to 2.
What happened to melee in Season 11?
Melee was completely reworked. Every melee weapon now uses a Stamina system (needed to power lunges) and a Precision system, where hits inside a central zone deal full 'precise' damage and hits outside deal reduced 'glancing' damage. Quick Melee damage dropped from 40 to 25 but, at full stamina, becomes a Kick that knocks enemies back roughly 5 meters. Lunges are generally longer, and there's an optional melee HUD with a lunge indicator and stamina bar.
What is Galaxy Estates in Season 11?
Galaxy Estates is Season 11's new arena — a COMETA-sponsored space-habitat suburb with a retro-futuristic American-suburbia theme. It features a central speed tunnel for fast rotations, anti-gravity columns for vertical movement, and destructible towers that reshape routes. It's playable in Cashout, Ranked Cashout, Quick Cash, and Team Deathmatch.
When does The Finals Season 11 end?
Embark has not officially confirmed a Season 11 end date. Based on the roughly three-month cadence of previous seasons, Season 12 is expected around October 2026 — but treat that as an estimate until Embark announces it.
Do my Season 10 loadouts still work in Season 11?
Mostly, yes. No weapons, gadgets, or specializations were removed, so Season 10 builds still work — but the 11.0.0 balance pass shifts the meta at the edges: Evasive Dash has one fewer charge, Cloak is weaker while moving, and the FCAR fires slightly slower. The melee rework is the biggest wildcard. We update our tier list, loadouts, and TTK chart to match the Season 11 numbers.