AKM
Fully automatic assault rifle
The AKM is a Medium-class Assault Rifle in THE FINALS Season 10, currently ranked strong (A-tier) by community sentiment and pick rate. It deals 20 body damage and 30 on a headshot at 617 RPM with a 1.17s time-to-kill against a Medium (250 HP) target (13 body shots). The mag buff to 34 is a quiet power-up.
AKM stats (Season 10)
| Class | Medium |
|---|---|
| Category | Assault Rifle |
| Body damage | 20 |
| Headshot damage | 30 (1.5x) |
| Magazine | 34 |
| Fire rate | 617 RPM |
| Effective range | Mid |
| TTK vs Light (150 HP) | 0.68s |
| TTK vs Medium (250 HP) | 1.17s |
| TTK vs Heavy (350 HP) | 1.65s |
| Shots to kill (body) | 8 vs Light · 13 vs Medium · 18 vs Heavy |
| Special | Versatile assault rifle |
Strengths
- The AKM has the second highest magazine size out of any Medium class ranged weapon, behind the P90.
- The AKM is able to sustain fire for longer than the comparable FCAR without reloading. However, it has a lower immediate damage output and has a higher reload time.
Weaknesses
- The AKM's damage begins to fall off at moderate distances, and falls off severely at long distances. Additionally, due to bullet dispersion, it becomes more difficult to hit the target consistently.
How to use it
- Firing should always be done while aiming down sights, unless the target is extremely close. Doing so greatly increases the accuracy of the AKM.
Community verdict
The mag buff to 34 is a quiet power-up. Still the most forgiving Medium rifle, and if you can't decide, AKM never lets you down.
Season 10 status
Buffed. Buffed in Season 10 Launch: Magazine size increased from 32 to 34.
Weapon properties
- Ranged — Strikes targets by aiming and firing at them from a distance.
- Automatic Fire — Continues to fire automatically until the trigger is released.
- Aim Down Sights — Has iron sights and optical sights that significantly increase accuracy when used.
- Full Reload — Replaces the entire magazine in one animation on reload.
- Unstable Accuracy — Suffers a significant decrease in accuracy while moving and while airborne.
- Hitscan — Travels in a straight line, meaning there is no bullet drop. The direction will deviate from the crosshairs depending on accuracy.
- Critical Hit — Critically hits on headshots, applying a damage multiplier.
- High Range Falloff — Deals reduced damage when hitting targets at long distances (falloff starts beyond 30m).
- Minor Structure Damage — Damages structures. Takes a very long time to break a concrete wall.
Frequently asked
Is the AKM good in THE FINALS Season 10?
The AKM is a strong (A-tier) Medium-class weapon in THE FINALS Season 10. The mag buff to 34 is a quiet power-up. Still the most forgiving Medium rifle, and if you can't decide, AKM never lets you down.
What is the AKM's TTK in THE FINALS?
The AKM has a 1.17s time-to-kill against a Medium (250 HP) target, 0.68s vs Light (150 HP), and 1.65s vs Heavy (350 HP), firing body shots. Headshots lower these numbers.
How many shots does the AKM take to kill?
At 20 body damage, the AKM downs a Light (150 HP) in 8 body shots, a Medium (250 HP) in 13, and a Heavy (350 HP) in 18. Headshots deal 30 damage and reduce the shot count.
What class is the AKM in THE FINALS?
The AKM is a Medium-class weapon (Assault Rifle) in THE FINALS Season 10.
What is the best AKM loadout?
For full builds that pair well with the AKM, see the current Season 10 meta loadouts at thefinalsloadout.com/loadouts, and compare its TTK against every other weapon at /ttk.