Cloak Recon
LightXP-54 or LH1 · Cloaking Device
Gateway, Glitch Grenade, H+ Infuser. Stealth flanker with a safe route, utility denial and burst healing.
Every rank in THE FINALS from Bronze 4 to Ruby, how Rank Score (RS) is won and lost, what ranked rewards you earn, the Ranked Cashout rules, and loadouts that suit them. Facts come from Embark and the official wiki; anything Season 12 has not confirmed yet is marked.
Ranked in THE FINALS is Ranked Cashout: eight teams of three play a knockout tournament, and your result against your seed moves your Rank Score (RS). Climb through Bronze, Silver, Gold, Platinum and Diamond (four divisions each, 2,500 RS apart) to reach Ruby, the top 500 players.
Each league has four divisions, numbered 4 (lowest) to 1 (highest). Every division starts 2,500 RS above the last. These thresholds are the current values from the official wiki; the 12.0.0 patch notes list no threshold changes.
| Rank | Starts at |
|---|---|
| Bronze 4 | 0 RS |
| Bronze 3 | 2,500 RS |
| Bronze 2 | 5,000 RS |
| Bronze 1 | 7,500 RS |
| Silver 4 | 10,000 RS |
| Silver 3 | 12,500 RS |
| Silver 2 | 15,000 RS |
| Silver 1 | 17,500 RS |
| Gold 4 | 20,000 RS |
| Gold 3 | 22,500 RS |
| Gold 2 | 25,000 RS |
| Gold 1 | 27,500 RS |
| Platinum 4 | 30,000 RS |
| Platinum 3 | 32,500 RS |
| Platinum 2 | 35,000 RS |
| Platinum 1 | 37,500 RS |
| Diamond 4 | 40,000 RS |
| Diamond 3 | 42,500 RS |
| Diamond 2 | 45,000 RS |
| Diamond 1 | 47,500 RS |
| Ruby | Top 500 on the ranked leaderboard (no RS threshold) |
| Round | Format | Who advances |
|---|---|---|
| Round 1 | 8 teams split into two Cashout matches of 4 teams | Top 2 teams in each match |
| Round 2 | The 4 remaining teams in one match | Top 2 teams |
| Final | 2 teams, Head2Head-style Cashout | Winner takes the tournament |
Ranked rewards are cosmetic and change every season. You earn them for the highest league you reach, they are granted after the season ends, and you keep them if you drop later. Ruby is the exception: you must finish the season in the top 500.
| Reach | Reward (since Season 9) |
|---|---|
| Bronze 4 | Badge background |
| Silver 4 | Upgrade of previous rewards |
| Gold 4 | 1 Gold reward coin + upgrade |
| Platinum 4 | 1 Platinum reward coin + upgrade |
| Diamond 4 | 1 Diamond reward coin + emblem + upgrade |
| Diamond 1 | A second Diamond reward coin (added in Season 11) |
| Ruby | 1 Ruby reward coin + sticker + charm + upgrade (top 500 at season end) |
UnconfirmedThe Season 12 reward cosmetics are not listed in the 12.0.0 patch notes. The structure above is the current one.
Season 12, PRIME TIME, launched with patch 12.0.0. Read every change in our 12.0.0 patch notes and the full rundown on our Season 12 page.
Ranked locks your build for the tournament and only lets you swap reserves between rounds, so pick a loadout that covers fights, objectives and revives. These are the top-rated build per class in our current meta data (rated on the Season 11 balance). Each class page lists full alternatives and reserves.
XP-54 or LH1 · Cloaking Device
Gateway, Glitch Grenade, H+ Infuser. Stealth flanker with a safe route, utility denial and burst healing.
FCAR · Healing Beam
Defibrillator, Jump Pad, Goo Grenade. A reliable mid-range fragger and team anchor; the Defibrillator matters more when respawn coins run out.
ShAK-50 or SA1216 · Winch Claw
RPG-7, Dome Shield, C4. Area control, cashout manipulation and fight initiation.
Refresh dueThese picks were rated on the Season 11 balance. Our weapon stats now follow patch 12.0.0; we will re-rate these picks once there is Season 12 usage data. For weapon rankings see the meta weapons tier list; to beat shields, turrets and cloakers see counters.
There are six ranked leagues: Bronze, Silver, Gold, Platinum, Diamond and Ruby. The first five each have four divisions (4 is the lowest, 1 the highest), and every division is 2,500 Rank Score (RS) apart, from Bronze 4 at 0 RS to Diamond 1 at 47,500 RS. Ruby has no RS threshold: it is the top 500 players on the ranked leaderboard.
Each ranked tournament seeds the eight teams by matchmaking rating. Finishing better than your seed earns more RS and finishing worse costs more RS, so a top seed that loses early drops more than a bottom seed that does. Since Season 11, a personal performance bonus adds RS based on your performance grade and current tier; it matters most around Silver and Gold and is very small at high ranks.
Four. You play four placement tournaments at the start of a season to set your starting Rank Score, then climb or drop from there.
Rewards are cosmetic and depend on the highest league you reach during the season; you keep them even if you drop later. Since Season 9: a badge background at Bronze 4, upgrades at Silver 4, a Gold reward coin at Gold 4, a Platinum coin at Platinum 4, a Diamond coin and emblem at Diamond 4, a second Diamond coin at Diamond 1 (added in Season 11), and a Ruby coin, sticker and charm for Ruby. Ruby rewards require finishing the season in the top 500, and rewards are granted after the season ends.
Yes, in pace more than in rules. The 12.0.0 patch notes (October 20, 2026) make Ranked Tournament and Cashout Vaults open in 10 seconds instead of 20, spawn 5 seconds after their location is revealed instead of 15, lengthen Cashout rounds from 9 to 9.5 minutes and shorten the final round from 20 to 14 minutes. RS lost to server crashes or disconnects is now refunded automatically. Health is now Light 175, Medium 250, Heavy 325. The notes list no rank threshold or ranked reward changes.
Sources: THE FINALS Wiki: Ranked Leagues · THE FINALS Wiki: Ranked Cashout · Embark: Season 11 patch notes (ranked changes) · Embark Help Center: Ranked Tournament · Embark: Respec Order 3.0 retrospective (Season 12 health changes) · Embark: Season 12 PRIME TIME patch notes (12.0.0) · Embark: THE FINALS roadmap. Checked October 20, 2026.